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Hardcore Gamers.Trusted by Industry Leaders.Let’s Build Together.

100+ gamers powering a full-service game studio in the heart of Lahore, all under one roof since 2013.

Tell us about your project
TRUSTED BY
  • Netflix
  • Aeria Games
  • Coca-Cola
  • Dovetail Games
  • Cartoon Network
  • gameXcite
  • NVIDIA
  • edcoda
  • Lacoste
  • Junkfish
  • Ford
  • Mega Cat Studios
  • Mountain Dew
  • Bulkypix
  • hitBOX
  • Dream Fuel
  • Cube
  • David Martin
  • Slitherine
  • Epic Games
  • White Wizard Games
  • Mindscape
  • Paradox Interactive
  • Chimera Entertainment
  • Decentraland
  • Samsung
  • Still Alive Studios
  • The Sandbox

Core Services

Get in touch
Our low operational costs help provide our partners absurd value!
Across the ObeliskNecropolis of the Damned

Game Development

Full development, post-launch and porting on Unity and Unreal. Card games, MMORPGs, turn-based strategy, FPS and JRPGs for massive IPs, with console ports on every modern platform.

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Heroes of
Newerth

Game Art & Animation

Hands-on 2D and 3D creative pipelines, from concepts to final animated models and mobile-optimised marvels — scaling production flexibly without losing efficiency.

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Food
Fight

Backend & Multiplayer

Cross-platform multiplayer with tight command of asynchronous, real-time and turn-based play. FBOMB, our BaaS for Unity and Unreal, offers a huge, customisable range of multiplayer options.

Explore FBOMB backend
Food
Fight

QA & Game Design

Functional, compatibility and performance testing on all modern consoles and hardware, plus design from market research to meta-design and content for your next DLC.

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Our Quest Log

From console adventures to mobile worlds, built for players everywhere.

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PORTINGUNITY

Within an impossible timeframe, we ported this Kingdom Builder from Flash to Unity, bringing it to millions of users past the Flash Farewell.

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PCSWITCHXBOX

Build your dream farm in the lovable town of Willowdale. Turn age-old rusty buildings and barren land into a lively and thriving farmland.

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GAME DEVELOPMENT2D

An arcade promotional game of the kickass Netflix show that launched with their third season: a beat ’em up featuring 8 of the beloved characters.

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OWN IPTURN-BASED TACTICS

A lore-rich, tactical RPG with base-building set in the Indian Subcontinent.

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PC

Bringing the world-famous WWII tabletop wargame to PC. Command infantry, armour and artillery in tactical battles where positioning, suppression and…

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3D ARTANIMATION

We created 3D models and animations for the Ultramarines and more, bringing Warhammer 40,000’s most recognisable Space Marine Chapters to the…

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DLC DEVELOPMENTGAME DESIGN

Bringing to life one of the IP’s best-performing and largest DLC packs was an absolute joy.

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DLC DEVELOPMENTGAME DESIGN

Much like the Steam reviews, working on this visually stunning kingdom battler was an overwhelmingly positive experience.

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SWITCHXBOX SERIES X|SPS5

A magical action RPG with slimey 3D platforming.

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GAME DEVELOPMENTMULTIPLAYER

A reimagining of the age-old classic by Mega Cat for Atari. Play with up to 8 friends in a variety of game modes and choose from a wide range of…

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MOBILE

Our 3D team created every asset for this idle-tapper based on Cartoon Network’s popular show.

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SWITCHPS4PS5

A pixelated turn-based RPG adventure, a love letter to both wrestling and classic RPGs with iconic heroes such as Macho Man, Jake the Snake Roberts…

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ENGINES & TECHNOLOGIES

  • Unity
  • Unreal Engine
  • Roblox Studio
  • Blender

PLATFORMS

  • PC
  • Console
  • Mobile
Tell us about your project

Not sure what you need? We’ll help you scope.

Testimonials

Real feedback. Lasting partnerships.

Meet Our Core Team

Anything is possible when you work with the right people!

Illustrated portrait of Ali Ihsan

Ali Ihsan

CEO

Illustrated portrait of Nauman Azhar

Nauman Azhar

COO

Illustrated portrait of Adnan Ayub

Adnan Ayub

Art Director

Illustrated portrait of Omar Farooq

Omar Farooq

Engineering Director

Illustrated portrait of Uzair Mir

Uzair Mir

3D Art Lead

Illustrated portrait of Shehriyar Kamal

Shehriyar Kamal

Business Director

Illustrated portrait of Seb Downie

Seb Downie

Partner

Talk directly with the people who’ll build your game.

Get in touch

Start a Project

Need help with what you’re building?

Write to bd@frag-games.com, or Shehriyar Kamal (Business Director) at shehriyar@frag-games.com.

A general question, partnership idea or just want to say hi? Drop us a line.

4Rock&Games

4Rock&GamesINSERT COIN ▸ LIFE AT FRAG
01 / 13

We’re 100+ gamers powering a full-service game studio in the heart of Lahore. Established in 2013, our teams still sit under one roof, working as one unit: developers, artists, designers and QA side by side.

From our own IPs like Dastaan and Life in Willowdale to co-development, porting and art for partners such as Paradox, Netflix, Slitherine, Dovetail and Cartoon Network, studios bring us in as a true extension of their team.

10+Years of game crafting
100+In-house developers & artists
40+Games & ports delivered
5Platforms supported

We believe in

  • Geek cultureWe’re gamers at heart.
  • CandorBeing honest and real.
  • EfficiencyGiving more for less.
  • OwnershipMaking it as if it’s our own.
  • OpennessApproachable for enthusiasts and professionals alike.

Join the band

Gamers at heart? Plug in and make some noise with 100+ of us, under one roof in Lahore.

  • Headline gigs, big IPsPlay the big stages: Paradox, Netflix, Slitherine, Dovetail and our own IPs.
  • One stage, one bandDevs, artists, designers and QA jamming side by side, every day.
  • Jam sessions between setsGame nights, Tekken, Mario Kart and table tennis between builds.
Audition for the band

Your email app opens with your application ready. Attach your CV there, then press send.

All work

Game Dev

Full development, co-development, porting, live ops and DLC on Unity and Unreal, for our own IPs and some of the biggest names in games.

FRAG Own IP

Dastaan

Kingdoms at war. A turn-based tactics marvel.

Unity3D
Mindscape

Life in Willowdale

A beautiful own-IP farm life-simulator.

Unity3DPC
Slitherine

Bolt Action

Iconic tabletop tactics. A new digital frontier.

Unity3DPC
Chimera Entertainment

Songs of Silence

Story-rich, beautiful, turn-based strategy.

Unity2D
Paradox Interactive

Across the Obelisk

The ultimate roguelite deck-builder.

Unity2D
Slitherine

Warhammer 40,000: Battlesector

Ultramarines to battle!

3D
Mega Cat & Atari

Food Fight

A food-fighting battle royale.

Unity3D
Netflix

Cobra Kai: The Strike Back

Strike first, strike hard, no mercy!

Unity2D
Still Alive Studios

Bus Simulator 21

The ultimate bus simulator.

Unreal3D
Dovetail Games

Train Sim World 4

The power of train simulation in your hands.

Unreal3D
Whitethorn Games

Slime Heroes

Slimey RPG action.

Unreal3DSwitch
Firestoke

Goons: Legends & Mayhem

Co-op icy battles.

Unity3DSwitch
Mega Cat

WrestleQuest

Tag team with destiny!

Unity2DSwitch
MyWhoosh

MyWhoosh

Have an adventure right at home!

Unreal3D
iDGi

Consortium: The Tower

Story-based, sci-fi first-person shooter.

Unreal3DPC
GameXcite

Asterix & Friends

By Toutatis, these Romans are crazy!

Unity2D
Dreamloop

Core Keeper

Sandbox survival in the depths.

Unity2DPS4
Garena · Kongor

Heroes of Newerth: Reborn

A legacy remembered!

Unity3D
Laced Up Games

Alluna & Brie

JRPG / social sim.

Unreal2D
EdCoda

Coda Quest

An educational MMORPG we developed from scratch, piloted in schools in the US.

Unity3D

Maelstrom

Action-packed naval combat.

Unreal3DMobile

Mr. President

A narrative simulation anthology.

Unity2DMobile

Raiders & Royals

A world of raiders & royals.

Unity3D

Dope Wars

Blockchain-based MMO drug simulator.

Unity2D

Hockey 94

Hockey 94: Sega Genesis remake.

Unity2D
Junkfish

Attack of the Earthlings

Repel the human scourge!

Unity2DMobile

Dev project list

GamePartnerEngineWhat we didOpen
DastaanFRAG Own IPUnity · 3DOwn IP, Turn-based tactics
Life in WillowdaleMindscapeUnity · 3DOwn IP, Game development
Bolt ActionSlitherineUnity · 3DGame development, In development
Songs of SilenceChimera EntertainmentUnity · 2DDLC development, Game design
Across the ObeliskParadox InteractiveUnity · 2DDLC development, Game design
Warhammer 40,000: BattlesectorSlitherine— · 3D3D art, Animation
Food FightMega Cat & AtariUnity · 3DGame development, Multiplayer
Cobra Kai: The Strike BackNetflixUnity · 2DGame development, 2D
Bus Simulator 21Still Alive StudiosUnreal · 3DDevelopment, 3D art
Train Sim World 4Dovetail GamesUnreal · 3D3D art, DLC development
Slime HeroesWhitethorn GamesUnreal · 3DConsole porting, Optimisation
Goons: Legends & MayhemFirestokeUnity · 3DConsole porting
WrestleQuestMega CatUnity · 2DConsole porting
MyWhooshMyWhooshUnreal · 3DPorting, Unreal Engine
Consortium: The ToweriDGiUnreal · 3DGame development, Unreal Engine
Asterix & FriendsGameXciteUnity · 2DPorting, Unity
Core KeeperDreamloopUnity · 2DConsole porting
Heroes of Newerth: RebornGarena · KongorUnity · 3DBackend & multiplayer
Alluna & BrieLaced Up GamesUnreal · 2DGame development, Unreal Engine
Coda QuestEdCodaUnity · 3DGame development, MMORPG
Maelstrom—Unreal · 3DMobile, Game development
Mr. President—Unity · 2DGame development, 2D
Raiders & Royals—Unity · 3DGame development, 3D
Dope Wars—Unity · 2DGame development, 2D pixel art
Hockey 94—Unity · 2DGame development, Online multiplayer
Attack of the EarthlingsJunkfishUnity · 2DPorting, Mobile

Your game could be next

Tell us what you’re building and we’ll come back with a direct quote.

Get a quote
Back to services

FBOMB

Frag Basic Online Microservice Backend — our Backend-as-a-Service (BaaS) for Unity and Unreal multiplayer games, built after years of hitting the walls of black-box services.

FBOMB is a Backend-as-a-Service, similar to PlayFab and GameSparks. We’ve worked with several such services on client products, and though their ease of use for quickly deploying server backends was admirable, whenever you needed custom server-side code they always gated development because of their black-box nature.

100k+users with minimal horizontal scaling
200+CCU per Medium AWS instance
2engine SDKs: Unity & Unreal

Technology stack

FBOMB was initially built for pseudo real-time games that scale to 100k+ users with minimal horizontal scaling. The stack was chosen with exactly that in mind.

Java 8

Akka

An actor system that can process millions of requests in parallel with minimal overhead.

Database

MongoDB

The NoSQL database of choice: highly available data with minimal consistency issues, ideal for modern games.

Messaging

RabbitMQ

Our message queue: a modular message bus that’s easy to extend.

Networking

Netty

Games connect through our RESTful API or persistent socket connections, both served by this WebSockets framework.

Performance & auto-scaling

Using stress-testing frameworks, we’ve tested systems built on FBOMB to scale to 200+ CCU per Medium AWS instance — on par with solutions from top-tier game companies. Services can also be configured to auto-scale on demand, maximising availability.

Service customization

Bespoke development is part of our regular business model and sits at the heart of FBOMB: we modify the services for your use case, enabling huge cost optimisations — no source code licence required. Customization work is billed at discounted rack rates, currently $30 / hour.

Features & pricing

FBOMB’s feature set is split into two pools, Base and Pro. All licences are perpetual and per product.

Base licence
$1,499

Perpetual, per product

  • Authentication
  • Real-time chat
  • Inbox
  • Data services (game state, metadata)
  • Push notifications
  • In-apps with purchase verification
  • Leaderboards
  • Real-time and RESTful endpoints
  • Game admin portal
  • Quick deployment
Pro features
$500 / feature

À la carte, on top of Base

  • Teams service
  • Match-making
  • Match server
  • Developer ops portal

SDKs for Unity and Unreal are included for quick integration, communicating over HTTP or sockets. The feature list is continuously updated and existing services are consistently optimised.

Source code licence
$20k single product
$50k unlimited products

Full feature set · 1 year of Bronze support · 3 years of free upgrades

  • Each licence allows perpetual use
  • No resale of the software licence
  • Each licence allows a single production use
  • 3 months of Bronze support with every licence purchase
  • Free updates for 1 year after purchase

Support tiers

Basic troubleshooting and consulting are free after licence purchase. Any successful game needs a dedicated DevOps team, so we offer a support resource at three levels.

Bronze
Free / month

No SLA, 24-hour turnaround, partial allocation.

Silver
$800 / month

90% uptime, 8-hour turnaround, part-time resource.

Gold · recommended
$2,400 / month

98% uptime, 30-minute turnaround, full-time resource.

We charge for a single resource, but a larger support team stands behind it so there’s always coverage when you need it. Support resources are DevOps engineers who monitor your game’s performance to solve problems before they happen.

FBOMB hosting

Shared hosting
$250 / quarter

Supports 500 CCU (10k DAU).

Dedicated hosting
Custom

Get in touch with sales for a quote. We support all major clouds and are happy to help with custom deployments.

Ready to plug in FBOMB?

Tell us about your game and its multiplayer needs. Email bd@frag-games.com or use the form.

Start a Project